![GCFungus](/img/default-banner.jpg)
- 492
- 5 979 700
GCFungus
United Kingdom
Приєднався 2 тра 2020
I'm an engineer from the UK who enjoys playing games and has accidentally (but very happily) become a UA-cam and Twitch content creator! Most of my content is based around the amazing game Oxygen Not Included by Klei, of which I am also proud to be a Klei Ambassador. I'm most known for my educational Tutorial Bites series, and also my ONI playthrough series, but I hope to expand in future to keep bringing more gaming content.
A huge thanks to all of you for your amazing ongoing support with the channel!
A huge thanks to all of you for your amazing ongoing support with the channel!
The Everything Base - Part 10 - Oxygen Not Included
This is the tenth VOD in a series where I am undertaking my most ambitious run yet. I will be trying to do more or less everything the game has to offer. That includes the new Frosty Planet Pack DLC, an all achievement run, and then later colonizing all 9 planetoids and using almost every critter, plant, power generation method and oxygen generation!
Seed if you want to play along: CER-C-554651976-0-D3-0
Mod List: Bigger camera zoom out, Build over plants, Suppress notifications, No long commutes, Ach/res names, Pip plant overlay, Show destination POI, Blueprints fixed, No research alerts, Better info cards, Mod updater, Customizable Speed and Default building settings.
You can find me over at www.twitch.tv/gcfungus
Join the discord here: discord.gg/bnqYAUTMmn
Support me on patreon: www.patreon.com/GCFungus
Seed if you want to play along: CER-C-554651976-0-D3-0
Mod List: Bigger camera zoom out, Build over plants, Suppress notifications, No long commutes, Ach/res names, Pip plant overlay, Show destination POI, Blueprints fixed, No research alerts, Better info cards, Mod updater, Customizable Speed and Default building settings.
You can find me over at www.twitch.tv/gcfungus
Join the discord here: discord.gg/bnqYAUTMmn
Support me on patreon: www.patreon.com/GCFungus
Переглядів: 825
Відео
The Everything Base - Part 9 - Oxygen Not Included
Переглядів 1,6 тис.7 годин тому
This is the ninth VOD in a series where I am undertaking my most ambitious run yet. I will be trying to do more or less everything the game has to offer. That includes the new Frosty Planet Pack DLC, an all achievement run, and then later colonizing all 9 planetoids and using almost every critter, plant, power generation method and oxygen generation! Seed if you want to play along: CER-C-554651...
The Everything Base - Part 8 - Oxygen Not Included
Переглядів 2,1 тис.21 годину тому
This is the eighth VOD in a series where I am undertaking my most ambitious run yet. I will be trying to do more or less everything the game has to offer. That includes the new Frosty Planet Pack DLC, an all achievement run, and then later colonizing all 9 planetoids and using almost every critter, plant, power generation method and oxygen generation! Seed if you want to play along: CER-C-55465...
The Everything Base - Part 7 - Oxygen Not Included
Переглядів 2,1 тис.День тому
This is the seventh VOD in a series where I am undertaking my most ambitious run yet. I will be trying to do more or less everything the game has to offer. That includes the new Frosty Planet Pack DLC, an all achievement run, and then later colonizing all 9 planetoids and using almost every critter, plant, power generation method and oxygen generation! Seed if you want to play along: CER-C-5546...
The Everything Base - Part 6 - Oxygen Not Included
Переглядів 2,5 тис.День тому
This is the sixth VOD in a series where I am undertaking my most ambitious run yet. I will be trying to do more or less everything the game has to offer. That includes the new Frosty Planet Pack DLC, an all achievement run, and then later colonizing all 9 planetoids and using almost every critter, plant, power generation method and oxygen generation! Seed if you want to play along: CER-C-554651...
The Everything Base - Part 5 - Oxygen Not Included
Переглядів 3 тис.14 днів тому
This is the fifth VOD in a series where I am undertaking my most ambitious run yet. I will be trying to do more or less everything the game has to offer. That includes the new Frosty Planet Pack DLC, an all achievement run, and then later colonizing all 9 planetoids and using almost every critter, plant, power generation method and oxygen generation! Seed if you want to play along: CER-C-554651...
The Everything Base - Part 4 - Oxygen Not Included
Переглядів 3,7 тис.14 днів тому
This is the fourth VOD in a series where I am undertaking my most ambitious run yet. I will be trying to do more or less everything the game has to offer. That includes the new Frosty Planet Pack DLC, an all achievement run, and then later colonizing all 9 planetoids and using almost every critter, plant, power generation method and oxygen generation! Seed if you want to play along: CER-C-55465...
The Everything Base - Part 3 - Oxygen Not Included
Переглядів 4,7 тис.21 день тому
This is the third VOD in a series where I am undertaking my most ambitious run yet. I will be trying to do more or less everything the game has to offer. That includes the new Frosty Planet Pack DLC, an all achievement run, and then later colonizing all 9 planetoids and using almost every critter, plant, power generation method and oxygen generation! Seed if you want to play along: CER-C-554651...
The Everything Base - Part 2 - Oxygen Not Included
Переглядів 6 тис.21 день тому
This is the second VOD in a series where I am undertaking my most ambitious run yet. I will be trying to do more or less everything the game has to offer. That includes the new Frosty Planet Pack DLC, an all achievement run, and then later colonizing all 9 planetoids and using almost every critter, plant, power generation method and oxygen generation! Mod List: Bigger camera zoom out, Build ove...
The Everything Base - Part 1 - Oxygen Not Included
Переглядів 14 тис.21 день тому
This is the first VOD in a new series where I am undertaking my most ambitious run yet. I will be trying to do more or less everything the game has to offer. That includes the new Frosty Planet Pack DLC, an all achievement run, and then later colonizing all 9 planetoids and using almost every critter, plant, power generation method and oxygen generation! Seed if you want to play along: CER-C-55...
Frosty DLC Live Testing - Final Part 6 - Oxygen Not Included
Переглядів 2,2 тис.28 днів тому
This is the sixth and final VOD in a mini-series where I am live beta testing the Frosty Planet Pack DLC for the first time, trying to learn about the new planetoid, mechanics, critters and plants! Mod List: Bigger camera zoom out, Build over plants, Suppress notifications, No long commutes, Fast track, Ach/res names, Pip plant overlay, Show destination POI, Blueprints fixed, No research alerts...
Frosty DLC Live Testing - Part 5 - Oxygen Not Included
Переглядів 1,9 тис.Місяць тому
This is the fifth VOD in a mini-series where I am live beta testing the Frosty Planet Pack DLC for the first time, trying to learn about the new planetoid, mechanics, critters and plants! Mod List: Bigger camera zoom out, Build over plants, Suppress notifications, No long commutes, Fast track, Ach/res names, Pip plant overlay, Show destination POI, Blueprints fixed, No research alerts, Better i...
Frosty DLC Live Testing - Part 4 Oxygen Not Included
Переглядів 2,2 тис.Місяць тому
This is the fourth VOD in a mini-series where I am live beta testing the Frosty Planet Pack DLC for the first time, trying to learn about the new planetoid, mechanics, critters and plants! Mod List: Bigger camera zoom out, Build over plants, Suppress notifications, No long commutes, Fast track, Ach/res names, Pip plant overlay, Show destination POI, Blueprints fixed, No research alerts, Better ...
Frosty DLC Live Testing - Part 3 - Oxygen Not Included
Переглядів 2,8 тис.Місяць тому
This is the third VOD in a mini-series where I am live beta testing the Frosty Planet Pack DLC for the first time, trying to learn about the new planetoid, mechanics, critters and plants! Mod List: Bigger camera zoom out, Build over plants, Suppress notifications, No long commutes, Fast track, Ach/res names, Pip plant overlay, Show destination POI, Blueprints fixed, No research alerts, Better i...
Frosty DLC Live Testing - Part 2 - Oxygen Not Included
Переглядів 3,9 тис.Місяць тому
This is the second VOD in a mini-series where I am live beta testing the Frosty Planet Pack DLC for the first time, trying to learn about the new planetoid, mechanics, critters and plants! Mod List: Bigger camera zoom out, Build over plants, Suppress notifications, No long commutes, Fast track, Ach/res names, Pip plant overlay, Show destination POI, Blueprints fixed, No research alerts, Better ...
Frosty DLC Live Testing - Part 1 - Oxygen Not Included
Переглядів 11 тис.Місяць тому
Frosty DLC Live Testing - Part 1 - Oxygen Not Included
Baator Base - Final Part - Oxygen Not Included
Переглядів 1,3 тис.Місяць тому
Baator Base - Final Part - Oxygen Not Included
Baator Base - Part 29 - Oxygen Not Included
Переглядів 1,4 тис.Місяць тому
Baator Base - Part 29 - Oxygen Not Included
Oxygen Not Included Tutorial Bites Mysterious Hermit
Переглядів 12 тис.Місяць тому
Oxygen Not Included Tutorial Bites Mysterious Hermit
Luxury Hotel Base Tour - Oxygen Not Included
Переглядів 8 тис.Місяць тому
Luxury Hotel Base Tour - Oxygen Not Included
Baator Base - Part 28 - Oxygen Not Included
Переглядів 1,1 тис.Місяць тому
Baator Base - Part 28 - Oxygen Not Included
Oxygen Not Included - Tutorial Bites - Biobot Builder
Переглядів 13 тис.Місяць тому
Oxygen Not Included - Tutorial Bites - Biobot Builder
Baator Base - Part 27 - Oxygen Not Included
Переглядів 1,1 тис.Місяць тому
Baator Base - Part 27 - Oxygen Not Included
Plants Tier List - Oxygen Not Included
Переглядів 14 тис.Місяць тому
Plants Tier List - Oxygen Not Included
Oxygen Not Included - Tutorial Bites - Ancient Specimen
Переглядів 12 тис.Місяць тому
Oxygen Not Included - Tutorial Bites - Ancient Specimen
Baator Base - Part 26 - Oxygen Not Included
Переглядів 1,3 тис.Місяць тому
Baator Base - Part 26 - Oxygen Not Included
Oxygen Not Included - Tutorial Bites - Critter Flux-o-matic
Переглядів 10 тис.Місяць тому
Oxygen Not Included - Tutorial Bites - Critter Flux-o-matic
Baator Base - Part 25 - Oxygen Not Included
Переглядів 907Місяць тому
Baator Base - Part 25 - Oxygen Not Included
Baator Base - Part 24 - Oxygen Not Included
Переглядів 9632 місяці тому
Baator Base - Part 24 - Oxygen Not Included
Baator Base - Part 23 - Oxygen Not Included
Переглядів 1,2 тис.2 місяці тому
Baator Base - Part 23 - Oxygen Not Included
How much water should i pump in on startup? You said around 10KG of steam does that directly equate to 10KG of water?
This comment contains nine words consisting of at least three symbols.
very nice quick overview, thx.
N. 😊😢 😮🎉😢😢😢😮😊
Can you please post a link to the Reddit article you found about the steam room?
why is your wood storage full and when I start theirs nothing in it?
The smooth hatches are really hard to get right... They have ended one of my runs due to them eating all my metal ore before I could sustainably source refined metal
Is it really worth it to keep up a nuclear reactor if the only way to get uranium ore renewably is to manually mine it from space? I feel like so many other methods -- geothermal, petroleum boilers, natural gas geysers -- are easier and safer to work, and don't require nearly as much treadmill work once they're configured and secured.
One fun thing I did in spaced out, is shipping magma towards the regolith planet from another one using rocket, them making a regolith melter on the regolith planet. This can be a goal for an "everything" base
Can they enter rockets for another planet
I think default poke shells are a lot better after the new DLC because you can just run a bammoth flox self sustaining system and get infinite polluted dirt from the ethanol distillers from that system… temp regulation is a bit odd for it but you can very easily set it up for infinite lime, wood, meat and a bit of dirt in one big system
The only time I use smooth hatches are when I’m going for all achievement runs for the one achievement then I just kill them all
The infinite storage in the game is good to use, but I like the mod that upgrades my storage container to fit 10 billion grams of material... Then I can sweep the whole asteroid in there. For liquids, I usually build a water storage area for my bathrooms and oxygen and hydrogen electrolyzers. A polluted water area for output from bathrooms. I also use the infinite mop mod to mop lakes of liquid around the map and collect them to my base. I build a chlorine room either manually or nearby a chlorine "volcano" for the purposes of disinfection. I build 3 of the liquid storage tanks with water sieve and metal refinery. First tank germy polluted water to water sieve, then second tank to metal refinery to third tank with pipe germ sensor before getting back to my clean water storage.
ohhhh put the mercury through the "heat pump" thingy ... watch what it makes :3
❤❤
On the connected planetoid is heat leakage in magma. There is sour gas and petroleum on the bottom right.
I thought that smooth hatches were cool because I can free my refinery. It came as a surprise when I ran out of gold amalgam
Yes, I would say that beginner players never have enough refined metal, advanced players never have enough metal ore!
I used to think longhair slicksters were a punishment for breeding slickers at room temperature. However after I made my first hydra spom with 2 electrolyzers, I now have WAY too much oxygen in my base (my dupes are getting popped eardrums just being in the base due to having so much oxygen, ironically they're safer from that outside the living areas due to atmo suits) and I'm seriously considering just breeding these. Doesn't help I'm using the 2 tile water trick to make the gas vent not over pressure so it's constantly spewing oxygen. Of course I could just box off the oxygen since I'm already using the infinite pressure gas vent, but where's the fun in that.
you sound like im watching Nat Geo Wild the perfect animal documentary voice
Hi! 🙋♀️ It's me, here watching in the future! Thank you for talking to me
Thanks for watching!
DLC 2 blrings back those meteor showers... The snow ones don't damage anything, they simply drop cold snow blocks everywhere they can drop. But the second world with teleporter, that is where those meteor showers appear again...
Those things always wreck my alternative energy...
❤❤
Hi twitch 😊
I'm not seeing any toilets. How are you suppose to handle dupe waste?
The wall toilets are best, I would include them in your rockets.
Hi, looking forward to follow you in the series. I've used the same seed, spaced out option, but my map is slightly different. Some geysers are not present or elsvere located, I have many rooms with strange machines and an huge hotel like luxury room on top of the map where the space area begins. Any idea why?
That is odd because the same seed should generate exactly the same map, so I'm not sure how that could happen.
@@GCFungus I've tried to restart many times, but with your seed I get always the same map that is slightly different from yours. For example the geyser you have on the top left of the base is not present, and the huge decorated hotel-like room is directly on top where you have built the rocket. MAYBE it's becouse you started the playthrough while in beta? Dunno, anyways no biggie, i just need to move your amazing designs a bit and I'm following. Keep vids coming, they are amazing!!!!!
Do you really need to have two? I was thinking it could be done with one loop and the mechanized door injectors. As hydrogen is the colder and more precise of the two the coolant would go through that one first and then dump the remainder into the oxygen tiles. Since it's the doors controlling the injection of cold for both I didn't think it would be a problem to run one loop.
In theory yes, but the practical issue is that the heat taken out of the oxygen and into the coolant raises the temperature too high to easily make liquid hydrogen, so by doing it that way you will significantly slow your hydrogen production rate.
@@GCFungus I did it actually and don't seem to have a problem. But I changed the materials used a bit to more evenly distribute the cold throughout the design. Rather than using regular tiles for the box I used gold metal ones and blanketed the interior with diamond temp shift plates. And I powered the doors so they respond quicker. Couldn't tell if you did that for yours. Also instead of a bottomless Rodriguez design and the series of gas bridges to keep things moving, I just added another few segments of pipe after the cold room vent with a vent to space. This way the only way the space vent ever sees a packet is if the cold room is over pressurised. But the inspiration for the basis of the design was all yours. Thanks! Edit- I removed a bit about stopping the gas flow with automation because I'm still working some kinks out of it. I'll come back and reply once I do.
@@GCFungus so what I ended up with was a hydro sensor in one of the top tiles near the vent. Set to send green if above 0kg. Which goes to a not gate and on to the gas shutoff. That way only a few packets get vented to space and none gets stuck in the pipe to turn to liquid. Green if below 0 would have saved the not gate. But things get a little finicky with below 0 mass sensing. I could spare the few extra refined metals anyway. Cheers.
"reed fiber will likely be the bottleneck for making insulation in the base game" "oh cool, there must be some crazy fiber farm in spaced out that I didn't know about" > the fuckin resin tree needs 90k calories a day "oh"
Oh yes, and that's only 90k kcal if you give it the best foods. Any lower quality less dense food and you get even less resin!
this game raise my fcking low iq up to 1 point
I just found this and absolutely loved it what I would want is more of these. I was wondering how long this took to make?
It didn't take long to make, but the viewing numbers were really terrible so I haven't made a second. I don't know if that's because I released it as a podcast, but it has fewer views than most random VOD episodes, and is probably my least watched video on the channel which was very disappointing.
Balm Lilly's are S+ tier imo. Possibly overpowered .. though I'm not keen to tell Klei I think that. Balm lily requires no resources at all to maintain so you can essentially have them in infinite numbers simply by providing them with a chlorine environment at the right temperature. feed the seeds to Pacu. Pacu provide an egg every 1.5 days when happy and fed. Which can be turned into omelettes at a Kcal rate of just about 2 dupes per pacu per day essentially for free. Nevermind the fact that the free BBQ from the dreckos also = free surf and turf. They're simply fantastic.
Since this video was released, there has been an update which renders the setup at 6:00 unnecessary: you don't need to keep hatches in a small area because, when a duplicant is grooming a critter, the next critter will now wait next to the grooming station until it's its turn. So you don't have to worry nearly as much about the time it takes for the critters to get to the station (I think it only really matters for the first one).
That is true, but I believe this design is still better because you only need 1 autosweeper to cover the area, not more as you would in a larger ranching area.
hello twitchdwellers
I truely love these videos, they are very useful, but I really wish you engaged in the farming mechanics enough to at least show the numbers for domestic plants. It makes these plant videos much less useful to folks who would prefer to use resources in the farming mechanics in order to avoid to huge time and productivity penalties on wild plants.
Standard dreckos + pikeapple bushes = infinite free food. If my math is correct its 1280 kcal per 3 dreckos and 400 per plant. So 1 full stable can give ~9760 kcal (bbq and cooked pikeapples). As coolant for plants (that need -14 C) I used petroleum. It took maybe 5 cycles to cool the environment but now it can easly keep up with the incoming phosphorite. Of course even ethanol would be better.
Yes, overall I think all the new critters are very strong numbers wise, and bammoths and floxes are really quite easy to ranch too.
Problem with gold needet for bleach stone and oxylite is that there are planetoids without swamp biomes and gold volcanoes.
True, that's why we go to space!
Also rockets don’t need fuel to land so technically rockets can fly one tile more then they say, they do use the fuel if available
I don't believe this is true, that used to be the case but I'm fairly sure now both landing and take-off use fuel.
Main advantage of short range rockets is dumping some rovers on the planet itself those can help a lot with simple manual labor. It’s easy to setup and transport early on but then again I try to put rockets into space asap around cycle 20 to 30 ish. Mainly to get that extra labor
0:33 hi twitch :D
first!1!!
Im sure you noticed later on, but i noticed your radbolt reflector was pointing up not down towards the research station.
Rancher dupes need their priority set to very high for ranching and high for farming, Use a cycle sensor for your incubators to turn on only when your rancher dupes are at work, preferable when they first get on duty so its the first thing they do out the gate. Grooming stations set to 7, incubators set to 9, shearing set to 8. You have to set priorities else you will be constantly micromanaging or wondering why things arent getting done and starving. I also recommend turning down priorities on some dupes or restricting them completely so they can't do them, or they will be doing tasks they're not good at and stealing the " experience" from the better dupe who is supposed to be doing that task. i.e., only having your researcher doing research, banning all others. A good side gig for your researcher is farmer, doctor artist, in that order. Max out your specialized dupes asap, the better they are the faster the work gets done and the faster they gain exp. you will never be able to leave your home base let alone running multiple worlds and rockets if your constantly micromanaging your starter base.
I hope eventually you ran some metal pipes thru your SPOM to cool it down.
you have Bammoths to shear why didnt you get some decent suits by now., the distance you had them going was too far with the crappy mask.. I never build those their a waste of time.
38:01 Cycle 100 animation?
The XOR should be unlocked with all the other fundamentals, you can make one just using AND and NOT gates. Would make it far more sensible.
you seriously need to focus on setting your priorities for your dupes. If you don't, they will be doing the wrong tasks, this is why your food was always running out. And why set your mush bar at 10, set it infinite when you hit 30K then scale it back.
I'm not sure i agree with the premise that if you cannot keep it up 100% of the time it's not worth doing at all, but thank you very much for outlining the mechanics
I volunteer as a sleeping dupe.
Is frost dlc map bigger than normal space out? Or it is my imagination...
probably just your imagination
It should be the same size I think.